Framework Complete!


Hello folks,

I just wanted to share a few things regarding the remake. As of two days ago I finished the framework for the project. So, what does that mean exactly?
All features  of the game have been implemented and are tested. Every release henceforth will just be new content for you to enjoy. The first release aims to introduce most (if not all) of the characters previously created for the game. This includes a few characters you may not have met. 


Full List Of Features

  • * Grimoire Update - The Grimoire, aka Grimm plays a more important role in the game. You can improve your character, learn new recipes, unlock perks , do synthesis - all from Grimm.
  • * Improved Navigation - Rather than clicking between screens you can move fluidly between all of the locations in a specific area. You also can see, at a glance, which vixens are in that area and interact with them easily.
  • * Exploration Update - This is the main method of acquiring materials needed for crafting or creation of Homs.  A new "idle style" mini-game has been added and as you progress through a zone you may encounter battles. Defeat the enemies to acquire materials in "responsive" gun based combat. Combat takes less of a focus in the game, acting as a mini-game that rewards mana and helps you acquire materials. Essentially, you only need to do it if you want to quickly get some mana - or get materials to create new Homs.  Even then it's not a requirement as you gain mana through interacting with Vixens as well.
  • * Simplified Gameplay Elements - Your focus is to use mana to improve yourself & create more Homs. That's it.
  • * Hom Creation - As I briefly mentioned before, you can *actually* create Homs by gathering all the ingredients necessary then creating them with magic and alchemy.
  • * Social Bonding - I removed some annoying or repetitious elements of interactions and increased the rewards for other actions you might do. Story and Intimate events are separate and optional.



I'll share some visual updates once I've done some significant work on content creation.



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