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(+1)

how can i go to the waterfall

(+1)

whats the discord for this game?

(-1)

there isn't one

(+2)

how many of what materials do i need to fix the tower? i dont have a quest log to tell me. unless im not supposed to worry about that now and just focus on relationships, cause i still cant tall to fira and i havnt had pichi solve that yet

also if i could hover over items in my inventory to read them instead of constant clicking that would be better, and for the items to be sorted by type, like moss and slime and put together with the rest of the slime and moss, instead of the same type of item all throughout the inventory.

(+1)

this game seems really good and i wanna play more but the ui makes my eyes hurt and it doesnt seem like my character is improving. its very unituative or something. my stats seem to not be consistent depending on what im looking at and im not sure how each decision affects that stat. i maybe just dumb but listen

the changes id make is

having the day and time be displayed on the normal ui so you dont have to go to another screen to check, show the stat change with each option, cause it seems the "fat" and or "stamina" go down with each training and chat session but it doesnt tell me, tell the player how much of the item is made in crafting cause i couldnt see it, the quality and quantity is not obvious to me and i cant tell if each item is supposed to stack or not. i am so confused at the alchemy screen.

tho i guess ill have to play more to get a better feel of the game some quality of life things other games have just dont seem to be in this game.

(1 edit) (+1)(-1)

A fun game so far, and I like the alchemy thingy a lot - looking forward to create my own homs :)

Wish list: Add a function to auto-select ingredients, or more/better way to sort the list (say a filter to select only specific properties).

Display issue: The item box is unusable when an item has too many traits.


Best solution is probably to restructure the screen and use a viewport with vertical scrolling, my "I WANT to use this item" hotfix reduces the font size.

Keep up the great work!

(-1)

Thanks for the praise. I'll look into fixing this. There actually aren't supposed to be so many traits so I'm certain I've done something wrong ha ha. 

(+2)

those were items I created in 1.0.1, with an absurd high alchemy level

(-1)

Interesting! I'm glad to see someone is having fun with it. I can't wait until chapter 1, so I can add many more alchemy traits.

(2 edits) (+2)

harr, found an easyish way to make crafting more streamlined: keyboard shortcuts.

In __New_Screens.rpy around line 60 directly below "screen craft_screen():"

key "c" action Jump("myy_craft_item")
key "K_LEFT" action [Function(page_left_recipe)]
key "K_RIGHT" action [Function(page_right_recipe)]

Same file, around line 170, below "if current_item:"

key "t" action [Function(toss_item,current_item),SetVariable("current_item",None)]
key "a" action Function(add_material,current_item,myPlayer)

When crafting one has nearly never the need to move the mouse outside of the item list.

don't need the selected item? bash "t" to toss it

want to use the item? bash "a" to add it to a slot

happy with recipe and ingredients? bash "c" to craft it

want to change the recipe? use left and right arrow keys

On a PC it's rather convenient, imho.

(+1)(-1)

That's true. I've not gotten around to exploring custom keys for Ren'py at current. Honestly I've been so swamped with work that I've been focusing on what I need to know in order to complete my tasks. 
It's always a help to learn something new though.

(+1)(-1)

Any futa and/or character customization?

(-1)

Not yet!

(+1)(-1)

I wanted to bring to the attention of the creator a bug that I found a bug that allows for quick progress through the relationship system. The bug is get the item known as Lunar Pill. When you have one in your inventory you can make click make gift an infinite amount of times without using it up until you click something else or use it. This supply of gifts has a super high quality that it will give you 100% affection when given to any character. Allowing you to race through the bonds/

(+1)

shhhh That is soo useful D:

(-1)

Fixed it, thanks!!

(+1)(-1)

not a problem I love helping out creators

(+5)

Lmao I read that as "mom factory" and I was like "huh, pretty up and front about the pregnancy feature aren't they" 

(+2)

Does the new crafting system in 0.30 no longer have the option to craft things with magicites?

(-1)

It's still there, it's just been made into a "spell" that the main character learns at some point.

(+1)

Is there volume setting? I can't find it.

(-1)

Volume setting is under the preferences window. You can reach it from the navigation menu (right click, then you can lower volume).

(+1)

When I right click, it bring me to the save window. There are no preferences window there. 

(-1)

Oh, you're right. I thought I left it there. I must have moved it to make space.
The preferences button is the second icon along the bottom row of the screen however, so it's still present.

(+1)(-1)

I see, thanks!

(2 edits) (+6)(-1)



Hello folks, first and foremost I apologize for the tough time folks have been having with regard to android builds. There are multiple reasons for this, which this comment aims to address. It's a bit of a long read, but I recommend taking the time as it will answer your questions.

However, if you don't like reading, there is the TL:DR version, yes you can play on mobile, but you need to use Joi Play.


If you're curious as to why, read on.

All builds of the project come from the same source code. Other builds don't present this particular game breaking issue, therefore it's not a bug in the sense that it's something which can be fixed by me. In other words, I am not the root of the issue for this particular bug.

Regardless of that, I share your frustrations, so I've literally spent months attempting to pin down why this happens and fix it.

This is what I've found:
The game files are somehow being corrupted during the Android build process itself.

Regardless of changes, or fixes, to the source code, this problem still occurs. 

This is a strong indicator that the problem is with Rapt, the program used to build Android games with Ren'py, or configurations of it being used with Ren'py. It's complex stuff which I have not the time nor desire to delve into. Therefore this leaves players with one solution:

Joi Play is a program that was bought to my attention a few weeks back. It allows you to play some PC games on your phone essentially from what I understand. Using this, you should be able to play Hom Factory on mobile.

Conversely, building games in Android also comes with a 2 GB file size limit. Meaning that, in order to continue playing on mobile you would need to use Joi Play anyway at this point, or simply play on PC. Moving forward, Android builds will no longer be offered, you will need to use Joi Play. This isn't something I can control at this point, so you could consider it the natural progression of the project.

0.28 has already reached and surpassed this size limit, so I strongly recommend that you use Joi Play.

There are instructions on how to do so here:

Thanks for taking the time to read this and thanks for your patience as I attempted to solve this.


(-1)

Also, could the viewers of this post please upvote, so that it can stay near the top for a bit? It would be very helpful.

Thanks

(-1)

P.S.S. To anyone I downvoted, I did so in order to try to float this comment further to the top, since it answers your questions about Android. Nothing personal! (It was only like 3 comments where I basically suggested the same fixes from here.)

(-1)

General note to everyone considering this game,
If you prefer mobile plays, you need to use Joi Play.

This is something that would have happened naturally anyway, but this is just sooner rather than later.

(+3)

So, there's an error every second window on PC right now, after the first training session. Shame, I like the game so far.

(-1)

Take a trip to the discord channel and give some context.
I run the windows version of the game all day, every day. Its the one I use the most so I would notice common errors like the one you speak of.

That leads me to believe you have some specific issues to be addressed.

Error / exception screenshots are the easiest way to get your issues fixed, so be sure to have those as well when you post about it.

(-1)

Latest Ren'py update has completely broken the ability to play the game on Android or Ios, since the builds fail with errors related to things that I can't fix. 

I'll attempt to get it sorted , or just scale back to a different version of Ren'py. Sorry for the inconvenience!

Is this issue still active? Just found and downloaded the Android version and all it does is launch a black screen when I open it.

(+2)

Android is incredibly broken. Am I gonna have to reinstall?

(+1)

Same for me after gathering materials for mr.p when I go back to see him I get this and a few others

(-1)

The latest update fixes these problems, but the latest Ren'py version breaks android builds. XD
Sorry I'm just seeing this. I'll try to release a newer version of the android game right now.

(+1)

I have updated recently, and I'm getting a new version of this problem. After I meet the guy in the tower, the whole game locks, and says there is no more content, when in a previous version I could get slightly further along before it crashed.

(-1)

Hmm. I think i sorted this out a while back.
I'm fairly sure it doesn't happen in 0.28, but I do not have any older save files to check with.

Is it possible to send me your save file?
I may be able to sort out some lingering backwards compatibility issues.

(+1)

I'm on the Android build. I get completely locked From progressing right after I enter the tower. I remember that wasn't The case previously, but even then I got kicked out by some kind of bug.

(+2)(-1)

Android is broken.  Can not enter tower after doing the first task during prologue

(-1)

The latest update fixes these problems, but the latest Ren'py version breaks android builds. XD
Sorry I'm just seeing this. I'll try to release a newer version of the android game right now.

(1 edit) (+1)(-1)

So I'm on android and kinda stuck were you are supposed to synthesize for the first time. Edit: accidentally found out how

(-1)

The latest update fixes these problems, but the latest Ren'py version breaks android builds. XD
Sorry I'm just seeing this. I'll try to release a newer version of the android game right now.

(+1)

there is no longer a PC download only android

(-1)

This was most likely when I was uploading the new files.

(+3)

this game looks promising. the art looks great. just wondering why you don't have any of the characters in the game shown on this page instead of the ones shown

(1 edit) (-1)

Thanks. All of your questions are answered above as well as in the playable.

Viewing most recent comments 21 to 40 of 40 · Previous page · First page